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第八十一章(第2页)

Thepricesforcropsshouldbereducedaswell,sincefarmingisaverysafewaytomakemoney。

Pricesuggestion:Carrot:1,Potato:1,Wheat:3,NetherWart:0。7,Pumpkin:9,Melon:1。6,Sugarcane:1。5,Cocoabean:0。7。

(CurrentPrice:Carrot:1。13,Potato:1。13,Wheat:3。5,NetherWart:0。8,Pumpkin:11,Melon:2,Sugarcane:2。1,Cocoabean:0。75。)

Beetrootsshouldbesellabletoshopat1each。Chorusfruitsshouldbesellabletoshopat5each。

HarvestHoesshouldbeabletoreplantbeetroots。FarmingwithaHarvestHoeonalargefarmshouldmakeatleastslightlymoremoneythanfishing,sinceHarvestHoescanonlybeobtainedfromtreasurekeys,andbuildinglargefarmstakestime,effort,andspace。

ResourcesWorldSeedChange

Themapseedforallresourcesworldsshouldchangeonceeverymonth。Currently,theseedoftheoverworldchangesonceeverytwoweeks,andmanymembersofthemunitythinkit’stoooften。Onemonthwillallowmoreexplorationoftheoverworldandbetteruseofwhattheworldhastooffer。Ontheotherhand,changingtheseedoftheendwillmotivatepeopletokeepexploringtheendtryingtofindmoreendcitiesinsteadofvisitingthesameonestheyfoundearlyintheseason。Thiswillalsoreducetheamountofelytrasinthemunity,whichmakesthemmorepreciousandalsomakesMendingenchantmentmoreuseful。

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MoreMotivationsforDragonFights

DragonfightsareuniquetoSurvivalandtheyarelike“mini-events”sincetheyhappennearthespawnoftheendworld。Ittakesalongtimetogrindfortheendcrystals,sodragonfightsshouldbeprofitable。Makingdragonfightsprofitablewillalsomakethemhappenmoreoften,whichbringsthemunitysomethinginterestingtodofromtimetotime。

DragonEggscanonlybepickedupbyaplayeriftheyhaveplaceddownatleastoneofthe4endcrystals。

Allplayerswillreceive1000aslongastheyhavedealtdamagetothedragon。(Changeto:Playerswillreceivemoneybasedontheamountpercentageofdamagetheyhavedealttothedragon。)

Dragonbreathcanbesoldtoshopat400perbottle。(Thepriceisnothigh,sinceonedragonneedsfourcrystalswhichneed4ghasttears。Ghaststearsareveryhardtogetwithoutfly。Theaveragepriceforaghasttearisaround100k。)

*Addanoptiontotradeadragoneggforacreeperspawner(Note:gunpowdercan’tbesoldtoshop。Also,theplotmoblimitstillappliessoitwon’tspawnanythingiftherearetoomanymobsonaplot。)Thiscanencouragedragonfightsandbringmorefireworkstothemunity。

Newdragontopshowsplayerswhohavefoughtthehighestnumberofdragonsdealtthehighestamountofdamagetodragonsspawnedthehighestnumberofdragons。

Addarmorstandpedestalsdisplayingtopplayersindragonstats。

BetterEconomy

Oneoftheissuesseason7andseason6hadwasthatthereweren’tenoughwaystospendmoney。Addingmorewaystospendmoneywillimprovetheeconomyinseason8。

PurchasablePlotLimitsandCustomizations

Purchasableplotbiomechange10keachtime(It’srarelyusedsoitshouldchargemore。)

Purchasableplotnamechange(10kfirsttime,20ksecondtime,40kthirdtime,etc。),soplayerscanworkfortheplotnametheywant,insteadoftryingtowinapetitionofclaimingnamesasearlyaspossible。

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Purchasableplotbeaconlimit:10kfor1beacon,20kfor2beacons,40kfor3beacons,80kfor4beacons,etc。

Purchasableplotheadslimit:20kforevery5heads。

Purchasableplotholoskullslimit:20kforeachholoskull。

Purchasablechestshoplimit:1000forevery5buyingsellingsigns。

Purchasablemoblimit:10kforfirst5mobs,20kforthenext5,40kforthenext5,etc。Upto25mobsperplot。

PurchasableSpawnEggs(NOTE:Mobscantbebredonplots)

Addpurchasablemobspawneggstoshop。Theyprovidenicewaystogetpetsonplots。Priceshouldbe100keachminimumsoplotpetsremainrelativelyrareandspecial。Petsshouldtaketimeandefforttoget。Thereshouldalsobealimitonhowmanyspawneggsaplayercanbuyintotal,maybe10。

PurchasableAdvertisingSlots

Addanewpageofshopshowingplayerownedshops。Theseslotscanberentedatanhourlycostof50perhour。

ItemsPurchasablefromshop

AddingpurchasableitemstoshoptohelpandencourageoverworldexplorationandPvP。Thepriceofitemsshouldberelativelyhighsopeoplewilltrytoobtaintheminvanillawaysorthroughtradinginsteadofconsideringbuyingthemfromshopasthefirstorthebestoption。

AddEnchantedGoldenApplestoshopat20keach。

Addfireworkstoshopat20kperstack

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